Friday, May 29, 2009

SCULPTURE: "Flying Monkey Squadron" FINISHED


Before sculpting the Mandrill, I sketched a "to size" drawing to figure out the scale of the monkey. Then I roughed up a loose sculpt to get the proportions of my armature right. Later, I removed the head section of the armature, when the scale of things changed during later stages.

I decided that the "racing pose" seemed a bit ordinary for this character, so I sketched something that looked like a stunt biker from an x-games event. It was a little too comical for what I wanted, so I made it feel like he was riding a "jet-ski" jumping a wave.

I finished the hands and baked them first...then started working on the body.

I felt like the arms were a bit too long, so I did a little corrective surgery with my saw and belt sander.

When I got to the head, I made the teeth separately so they would hold detail while I finished the rest of the face and headgear.

The final sculpt with the stages of the paint job. Time for some Super-Glue! (A little Monkey Trivia: technically speaking, a Mandrill is not a baboon, though it is related to them.)
That's it for this series. On to something new!
-W

4 comments:

  1. I always liked that kind of monkey best from the Richard Scary stories...

    Keep up the good work Warren!

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  2. Thanks, Christopher...it's always nice to hear from you!

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  3. Okay... THAT is cool. Just brilliant - and the aerobike too.

    - Josh

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  4. Thanks, Josh...almost missed your comments. Been a while since I checked this post. Glad you like the sculpts. Come back often...I never know what I'll be posting next!

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